Olemme päivittäneet yhdistyksen verkkopalvelun tietosuojaselosteen vastaamaan EU:n tietosuoja-asetuksen (GDPR) vaatimuksia.

Tietosuojaselosteessa kerromme, mitä henkilötietoja keräämme yhdistyksen verkkopalvelun käyttäjistä, miten käytämme niitä ja miten huolehdimme niiden suojaamisesta.

Seloste on luettavissa täällä

Olemme myös päivittäneet yhdistyksen verkkosivujen käyttöehdot. Verkkosivuston käyttö edellyttää, että käyttäjä sitoutuu noudattamaan näitä käyttöehtoja. Käyttöehdot muodostavat sitovan sopimuksen sinun ja yhdistyksen välillä.

Tutustu huolellisesti näihin käyttöehtoihin. Käyttämällä verkkosivustoa vahvistat lukeneesi, ymmärtäneesi ja hyväksyneesi käyttöehdot sekä antaneesi suostumuksesi käyttöehdoissa kuvattuun henkilötietojen käsittelyyn.

Käyttöehdot ovat luettavissa täällä

The Haunted House - soolopeli nyt ja tässä threadissa!

2»

Comments

  • Initiative: 2
    Roll to hit: 11
    Damage: 4
  • On Initiative 3 the creature strikes you but it misses! On the other hand you hit it for 4 points of damage but it doesn't go down! Roll Initiative, to hit and damage rolls!
  • Initiative: 5
    Roll to hit: 19
    Damage: 7
  • You and the creature strike at the same time! Only you manage to hit and it goes down!

    Whew! It was a bad situation, but you have overcome the ghoul. You have the opportunity to look at your surroundings.

    Reference Map X for this room.

    dnuS4F0.jpg

    This now-cleared room is bare of furniture or any notable features. Its stone construction has seen better days, as the stone blocks in the walls and on the floor are chipped in many places. Minor debris is scattered here and there in the room.

    If you search the room, roll d6.
    Do you go up the stairs?
    Do you return through the east door?
  • go up the stairs
  • Going up the stairs, you realize you’re on the ground floor of the mansion. You’ve been around here already, and you know there’s no cure here!

    If you search the room, roll d6.
    Do you go up the stairs?
    Do you return through the east door?
  • search the room 2

  • on 1362042748:


    Going up the stairs, you realize you’re on the ground floor of the mansion. You’ve been around here already, and you know there’s no cure here!

    If you search the room, roll d6.
    Do you go up the stairs?
    Do you return through the east door?


    selkeesti nerffattu ettei voi saada level uppia...
    http://www.giantitp.com/comics/oots0012.html
  • Your search finds a loose flagstone in the floor! Lifting it, you see that a small pouch has been stuffed into a space in the floor. It contains 84 gold coins! You pocket them.

    Add 1 to your turn counter. TC is now 1.

    If you search the room, roll d6.
    Do you go up the stairs?
    Do you return through the east door?
  • return through the east door

    ja sitten jos kaikki on ennallaan

    listen at the eastern door in the middle of the hall: 5
  • You hear nothing.

    Do you search for secret doors? Roll d6.
    Do you listen at the door around the corner to the north? Roll d6.
    Do you listen at the western door in the middle of the hall? Roll d6.
    Do you listen at the eastern door in the middle of the hall? Roll d6.
    Do you go east around the southern corner?
    Do you go through the door around the northern corner?
    Do you go through the western door in the middle of the hallway?
    Do you go through the eastern door in the middle of the hallway?
  • go through the eastern door in the middle of the hallway
  • This is a loaded and cluttered closet, with all sorts of jackets and overcoats stuffed onto hangers. Shoes and small boxes cover the floor, and even more boxes are piled on a shelf above the hangers. Everything has obviously been here for quite some time, as the clothing is long out of fashion (not to mention moth-eaten) and there are cobwebs choking the place. It’s so crowded and disorganized that you wonder if the old owners of the house ever had any sort of housekeeping help.

    Reference Map IX for this room.

    VQ6KGWc.jpg

    If you search the room, roll d6.
    Do you go back to the hallway to the west?
  • go back to the hallway to the west
  • Do you search for secret doors? Roll d6.
    Do you listen at the door around the corner to the north? Roll d6.
    Do you listen at the western door in the middle of the hall? Roll d6.
    Do you listen at the eastern door in the middle of the hall? Roll d6.
    Do you go east around the southern corner?
    Do you go through the door around the northern corner?
    Do you go through the western door in the middle of the hallway?
    Do you go through the eastern door in the middle of the hallway?
  • go east around the southern corner
  • This room is a mess. With the south stairs leading up to the surface, this became the most convenient place to throw all the junk needed to maintain the estate grounds. And somewhere along the line, somebody stopped caring about the appearance and organization of the storage. The many years that have passed since people used any of these tools hasn’t helped.

    So there are a lot of miscellaneous gardening tools, lumber, crates, boxes, and just a ton of refuse that can’t be of use to anyone anymore. Passageways lead to the north, east, and west, and of course to the south the stairs lead back up to the surface.

    Reference Map I for this room.

    6PSFOWh.jpg

    Do you listen for noises down the passages? Roll d6.
    Do you search the room? Roll d6.
    Do you go down the east passage?
    Do you go down the west passage?
    Do you go down the north passage?
    Do you go up the stairs to the south and leave the area?
  • go down the west passage

    listen at the door around the corner to the north: 6
  • You hear nothing.

    Do you search for secret doors? Roll d6.
    Do you listen at the door around the corner to the north? Roll d6.
    Do you listen at the western door in the middle of the hall? Roll d6.
    Do you listen at the eastern door in the middle of the hall? Roll d6.
    Do you go east around the southern corner?
    Do you go through the door around the northern corner?
    Do you go through the western door in the middle of the hallway?
    Do you go through the eastern door in the middle of the hallway?
  • go through the door around the northern corner
  • You go through the door.

    This room looks to be some sort of art storage room, but unfortunately all the artwork appears to have been destroyed. Frames are knocked loose, canvas torn, drop-cloths scattered about. And in the middle of the north wall is an old man laying among a makeshift bed. He looks to be a street person, a bum, a transient. He sees you and shields his eyes from your torchlight. He flashes a big smile full or rotten teeth as he stands.

    The man is looking at you. What do you do?

    (Reference Map VI for this room.)

    xcXtxPe.jpg

    Do you talk to him?
    Do you attack him?
    Do you wait to see what he does?
    Do you want to leave the room?
  • wait to see what he does
  • To determine what the filthy old man does, roll 2d6.
  • Roll(2d6)+0:
    5,2,+0
    Total:7
  • “Say there, mind if we talk a bit?” he says to you.

    You attempt to engage the transient in conversation. Roll 2d6.
  • The man seems angry. “Can’t a man get any rest without some dang fool bothering him? A pox on you! A pox on your house! Lousy son of a… grrr, no respect. No respect these days! I’m going to find a better place to crash in! Good day, blackguard!”

    He storms off to the south.

    This room looks to be some sort of art storage room, but unfortunately all the artwork looks to have been destroyed. Frames are knocked loose, canvas torn, drop-cloths scattered about. You see the transient’s former “nest” as well.

    There are doors to the east and west, and a passage leading south.

    If you search the room, roll d6.
    If you search the room for secret doors, roll d6.
    If you listen at the east door, roll d6.
    If you listen at the west door, roll d6.
    Do you go through the east door?
    Do you go to the west door?
    Do you go down the south passage?
  • searching the room for the source of the bum's urine.

    3
  • You find nothing.

    TC goes up by 1 and is now 2.

    If you search the room, roll d6.
    If you search the room for secret doors, roll d6.
    If you listen at the east door, roll d6.
    If you listen at the west door, roll d6.
    Do you go through the east door?
    Do you go to the west door?
    Do you go down the south passage?
  • search the room for secret doors
    6
  • You spend several minutes searching the walls, but you find no secret doors in this room.

    TC goes up by 1 and is now 3.

    If you search the room, roll d6.
    If you search the room for secret doors, roll d6.
    If you listen at the east door, roll d6.
    If you listen at the west door, roll d6.
    Do you go through the east door?
    Do you go to the west door?
    Do you go down the south passage?
  • go through the east door
  • The smell hits you before the sight. This room, whatever it once was, is now a macabre laboratory. In one end of the room is a workbench with a full alchemical apparatus. Rows of glass beakers stand on the table. They are mostly empty, but the four biggest are each filled with different colored liquids. One is red, one blue, one yellow, and one is clear, but definitely not water. Water doesn’t move around on its own quite like that.

    This wouldn’t be so disconcerting except that on the other side of the room is a stone slab, upon which lays a naked cadaver. Its head is tilted to one side, so it appears to be looking at the workbench.

    There are doors to the north and south, and down a short hallway to the west is another door.

    Reference Map IV for this room.

    RY4Exvh.jpg

    If you listen at the south door, roll d6.
    If you listen at the west door, roll d6.
    If you listen at the north door, roll d6.
    Do you drink the red liquid?
    Do you drink the blue liquid?
    Do you drink the yellow liquid?
    Do you drink the clear liquid?
    Do you mix the red and blue liquids together and drink the mixture?
    Do you mix the red and yellow liquids together and drink the mixture?
    Do you mix the red and clear liquids together and drink the mixture?
    Do you mix the blue and yellow liquids together and drink the mixture?
    Do you mix the blue and clear liquids together and drink the mixture?
    Do you mix the yellow and clear liquids together and drink the mixture?
    Do you go through the south door?
    Do you go through the west door?
    Do you go through the north door?
  • go through the south door
  • You seem to be in a short connecting room. There’s really nothing here but the doors to the north and south.

    Reference Map III for this area.

    Zv8qHrr.jpg

    If you listen at the north door, roll d6.
    If you listen at the south door, roll d6.
    Do you go through the north door?
    Do you go through the south door?
  • go through the south door
  • You go through the door.

    This is where the unneeded furniture for the mansion must have been stored. Old-fashioned, well-crafted, heavy furniture of all types is stacked here. It would actually be quite valuable if it wasn’t all chewed up and generally wrecked.

    There is a door in the north wall and a passage to the west.

    Reference Map II for this room.

    uF6MGC0.jpg

    If you search this room, roll d6.
    If you search this room for secret doors, roll d6.
    If you listen at the north door, roll d6.
    Do you go down the west passage?
    Do you go through the north door?
  • Go west!
  • You travel west down the short passage.

    This room is a mess. With the south stairs leading up to the surface, this became the most convenient place to throw all the junk needed to maintain the estate grounds. And somewhere along the line, somebody stopped caring about the appearance and organization of the storage. The many years that have passed since people used any of these tools hasn’t helped.

    So there are a lot of miscellaneous gardening tools, lumber, crates, boxes, and just a ton of refuse that can’t be of use to anyone anymore. Passageways lead to the north, east, and west, and of course to the south the stairs lead back up to the surface.

    Reference Map I for this room.

    6PSFOWh.jpg

    Do you listen for noises down the passages? Roll d6.
    Do you search the room? Roll d6.
    Do you go down the east passage?
    Do you go down the west passage?
    Do you go down the north passage?
    Do you go up the stairs to the south and leave the area?
  • Go west!
  • You are in a long hallway that forms a horseshoe from north to south. There are two doors opposite one another in the middle of the hallway, a door around the north corner, and an open hallway that continues around the southern corner.

    Reference Map VIII for this location.

    2aAxNyO.jpg

    Do you search for secret doors? Roll d6.
    Do you listen at the door around the corner to the north? Roll d6.
    Do you listen at the western door in the middle of the hall? Roll d6.
    Do you listen at the eastern door in the middle of the hall? Roll d6.
    Do you go east around the southern corner?
    Do you go through the door around the northern corner?
    Do you go through the western door in the middle of the hallway?
    Do you go through the eastern door in the middle of the hallway?
  • GO WEST!
  • western door in the middle of the hallway
  • This now-cleared room is bare of furniture or any notable features. Its stone construction has seen better days, as the stone blocks in the walls and on the floor are chipped in many places. Minor debris is scattered here and there in the room.

    If you search the room, roll d6.
    Do you go up the stairs?
    Do you return through the east door?
  • search the room
    3
  • You find nothing.

    TC goes up by 1 and is now 4.

    This now-cleared room is bare of furniture or any notable features. Its stone construction has seen better days, as the stone blocks in the walls and on the floor are chipped in many places. Minor debris is scattered here and there in the room.

    If you search the room, roll d6.
    Do you go up the stairs?
    Do you return through the east door?
  • return through the east door
    and then
    go through the eastern door in the middle of the hallway
  • This is a loaded and cluttered closet, with all sorts of jackets and overcoats stuffed onto hangers. Shoes and small boxes cover the floor, and even more boxes are piled on a shelf above the hangers. Everything has obviously been here for quite some time, as the clothing is long out of fashion (not to mention moth-eaten) and there are cobwebs choking the place. It’s so crowded and disorganized that you wonder if the old owners of the house ever had any sort of housekeeping help.

    Reference Map IX for this room.

    VQ6KGWc.jpg

    If you search the room, roll d6.
    Do you go back to the hallway to the west?
  • search the room

    1
  • Your search is successful! You discover a rough map of the basement (see Map XI) revealing a secret door in one of the rooms! You also find, hidden deep in the pockets of a jacket hanging up, a small silver ring, worth perhaps 25gp. You take it.

    otdoFHw.jpg

    Your TC goes up by 1 and is now 5.

    You go back to the hallway to the west.

    Do you search for secret doors? Roll d6.
    Do you listen at the door around the corner to the north? Roll d6.
    Do you listen at the western door in the middle of the hall? Roll d6.
    Do you listen at the eastern door in the middle of the hall? Roll d6.
    Do you go east around the southern corner?
    Do you go through the door around the northern corner?
    Do you go through the western door in the middle of the hallway?
    Do you go through the eastern door in the middle of the hallway?
  • go through the door around the northern corner
  • This room looks to be some sort of art storage room, but unfortunately all the artwork looks to have been destroyed. Frames are knocked loose, canvas torn, drop-cloths scattered about. You see the transient’s former “nest” as well.

    There are doors to the east and west, and a passage leading south.

    If you search the room, roll d6.
    Do you search the room for secret doors?
    If you listen at the east door, roll d6.
    If you listen at the west door, roll d6.
    Do you go through the east door?
    Do you go to the west door?
    Do you go down the south passage?
  • search the room for secret doors
  • You easily find the secret passage in the north wall.

    This secret room looks to be some sort of study. Books, papers, and scrolls are piled on a desk against the wall, and a small bookshelf beside the desk is likewise packed.

    Reference Map VII for this room.

    zWz9tdN.jpg

    If you search through the documents, roll d6.
    If you search for secret doors, roll d6.
    Do you return to the secret door to the south?
  • search through the documents
    4
  • What luck! You’ve found exactly what you’re looking for! According to this journal you’ve just found, all you need to do is mix the blue and clear liquids found in the lab, and drinking that will cure you! Now where’s the lab?

    TC goes up by 1 and is now 6.

    If you search through the documents, roll d6.
    If you search for secret doors, roll d6.
    Do you return to the secret door to the south?
  • search for secret doors

    4
  • You find no additional secret doors within the secret room.

    TC goes up by 1 and is now 7.

    If you search through the documents, roll d6.
    If you search for secret doors, roll d6.
    Do you return to the secret door to the south?
  • return to the secret door to the south
  • This room looks to be some sort of art storage room, but unfortunately all the artwork looks to have been destroyed. Frames are knocked loose, canvas torn, drop-cloths scattered about. You see the transient’s former “nest” as well.

    There are doors to the east and west, and a passage leading south.

    If you search the room, roll d6.
    Do you search the room for secret doors?
    If you listen at the east door, roll d6.
    If you listen at the west door, roll d6.
    Do you go through the east door?
    Do you go to the west door?
    Do you go down the south passage?
  • go through the east door
  • The smell hits you before the sight. This room, whatever it once was, is now a macabre laboratory. In one end of the room is a workbench with a full alchemical apparatus. Rows of glass beakers stand on the table. They are mostly empty, but the four biggest are each filled with different colored liquids. One is red, one blue, one yellow, and one is clear, but definitely not water. Water doesn’t move around on its own quite like that.

    This wouldn’t be so disconcerting except that on the other side of the room is a stone slab, upon which lays a naked cadaver. Its head is tilted to one side, so it appears to be looking at the workbench.

    There are doors to the north and south, and down a short hallway to the west is another door.

    Reference Map IV for this room.

    RY4Exvh.jpg

    Do you inspect the cadaver?
    If you search for secret doors, roll d6.
    If you listen at the south door, roll d6.
    If you listen at the west door, roll d6.
    If you listen at the north door, roll d6.
    Do you drink the red liquid?
    Do you drink the blue liquid?
    Do you drink the yellow liquid?
    Do you drink the clear liquid?
    Do you mix the red and blue liquids together and drink the mixture?
    Do you mix the red and yellow liquids together and drink the mixture?
    Do you mix the red and clear liquids together and drink the mixture?
    Do you mix the blue and yellow liquids together and drink the mixture?
    Do you mix the blue and clear liquids together and drink the mixture?
    Do you mix the yellow and clear liquids together and drink the mixture?
    Do you go through the south door?
    Do you go through the west door?
    Do you go through the north door?
  • Pitäsköhän laittaa keltaset ja punaiset litkut sekaisin?  ;)
  • No ei...mix the blue and clear liquids together and drink the mixture
  • You mix the blue and clear liquids in a separate beaker, and quickly gulp it down, half-expecting it to be acid which will eat straight through you, and possibly the floor below.

    But nothing happens. Hmm.

    Do you inspect the cadaver?
    If you search for secret doors, roll d6.
    If you listen at the south door, roll d6.
    If you listen at the west door, roll d6.
    If you listen at the north door, roll d6.
    Do you drink the red liquid?
    Do you drink the blue liquid?
    Do you drink the yellow liquid?
    Do you drink the clear liquid?
    Do you mix the red and blue liquids together and drink the mixture?
    Do you mix the red and yellow liquids together and drink the mixture?
    Do you mix the red and clear liquids together and drink the mixture?
    Do you mix the blue and yellow liquids together and drink the mixture?
    Do you mix the blue and clear liquids together and drink the mixture?
    Do you mix the yellow and clear liquids together and drink the mixture?
    Do you go through the south door?
    Do you go through the west door?
    Do you go through the north door?
  • leave the dungeon?

  • on 1362516460:


    leave the dungeon?


    Which way? Will you succeed at exiting the dungeon? Go for it! The end is near, success it at your grasp!
  • go through the west door
  • This room looks to be some sort of art storage room, but unfortunately all the artwork looks to have been destroyed. Frames are knocked loose, canvas torn, drop-cloths scattered about. You see the transient’s former “nest” as well.

    There are doors to the east and west, and a passage leading south.

    If you search the room, roll d6.
    Do you search the room for secret doors?
    If you listen at the east door, roll d6.
    If you listen at the west door, roll d6.
    Do you go through the east door?
    Do you go to the west door?
    Do you go down the south passage?
  • search the room for secret doors
  • You easily find the secret passage in the north wall.

    This secret room looks to be some sort of study. Books, papers, and scrolls are piled on a desk against the wall, and a small bookshelf beside the desk is likewise packed.

    Reference Map VII for this room.

    zWz9tdN.jpg

    If you search through the documents, roll d6.
    If you search for secret doors, roll d6.
    Do you return to the secret door to the south?
  • search through the documents

    3
  • What luck! You’ve found exactly what you’re looking for! According to this journal you’ve just found, all you need to do is mix the blue and clear liquids found in the lab, and drinking that will cure you! Now where’s the lab?

    Your TC goes up by 1 and is now 8.

    If you search through the documents, roll d6.
    If you search for secret doors, roll d6.
    Do you return to the secret door to the south?
  • Mitä mäcci säätää?  :o
  • noh jos löytyy vaikka joku salanen jänis muhennos resepti?

    return to the secret door to the south
  • This room looks to be some sort of art storage room, but unfortunately all the artwork looks to have been destroyed. Frames are knocked loose, canvas torn, drop-cloths scattered about. You see the transient’s former “nest” as well.

    There are doors to the east and west, and a passage leading south.

    If you search the room, roll d6.
    Do you search the room for secret doors?
    If you listen at the east door, roll d6.
    If you listen at the west door, roll d6.
    Do you go through the east door?
    Do you go to the west door?
    Do you go down the south passage?
  • you go down the south passage
  • You go south along the corridor.

    This room is a mess. With the south stairs leading up to the surface, this became the most convenient place to throw all the junk needed to maintain the estate grounds. And somewhere along the line, somebody stopped caring about the appearance and organization of the storage. The many years that have passed since people used any of these tools hasn’t helped.

    So there are a lot of miscellaneous gardening tools, lumber, crates, boxes, and just a ton of refuse that can’t be of use to anyone anymore. Passageways lead to the north, east, and west, and of course to the south the stairs lead back up to the surface.

    Reference Map I for this room.

    6PSFOWh.jpg

    Do you listen for noises down the passages? Roll d6.
    Do you search the room? Roll d6.
    Do you go down the east passage?
    Do you go down the west passage?
    Do you go down the north passage?
    Do you go up the stairs to the south and leave the area? You are then leaving the mansion’s basement. Are you sure you want to do that?
  • go up the stairs to the south and leave the area
  • You leave the cellar and the property of the old mansion. After a short time, you realize that something is happening! You feel the change starting… you are turning into… into… an undead thing!

    But no! You had mixed and drank the cure for your affliction! The zombie change stops!

    You are cured, free and clear to live and explore and adventure again!

    THE END!

    Q2IyA8h.jpg
  • onneksi löytyi kolikoita ja hopeinen sormus niin pääsee tuhlaamaan ne kylässä sitten. Oliko se pummi se nekromancer?

  • on 1362684594:


    onneksi löytyi kolikoita ja hopeinen sormus niin pääsee tuhlaamaan ne kylässä sitten. Oliko se pummi se nekromancer?


    Ei tod, se oli vain pummi. Jos luit sen pitkän alkustoorin, siitä saa selville nekromancerin kohtalon.

  • on 1362698459:


    on 1362684594:


    onneksi löytyi kolikoita ja hopeinen sormus niin pääsee tuhlaamaan ne kylässä sitten. Oliko se pummi se nekromancer?


    Ei tod, se oli vain pummi. Jos luit sen pitkän alkustoorin, siitä saa selville nekromancerin kohtalon.


    luin kyllä mutta jotenkin oli muistikuva et se ois paennu sinne alas...
Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!